Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of EVERY OTHER damage source. Items that increase base damage (physical or magical), attack power, or mentions that it is applied to primary attacks exclusively increase the strength of your primary attack. Notation ∑ is the symbol for adding one after another to a total sum ∀ means "for all", "for each" or "for any" Corrupted is from the Spreading Corruption rare item from the Pyramid of Prophecy DLC. MULTIPLIER = Incredible Strength(2x) * Corrupted(2x) * Talisman of Decay (1.2x) * Gladiator's Crippling Net (variable).DMG_INCREASE = ∑ ∀ +damage% and damage% increase from crits.Shieldbreaker and Magebane count as 75% pierce when their effect is active. Pierce % is calculated by multiplying the amounts not pierced by each other, then subtracting that value from 1. To do the same for skill damage, change AP to SP and swap in the base damage for the skill and other effects that apply to skills for the ones that apply for primary.Įnemy defenses Enemy Physical reduction: 1/(1 + (enemy_base_armor*(1-physical_pierce)/50) Enemy Magical reduction: 1/(1 + (enemy_base_resistance*(1-magical_pierce)/50) (mage_base + mage_damage_add) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * Enemy_Magical_Reduction (phys_base + phys_damage_add) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * Enemy_Physical_Reduction + To calculate primary attack damage, convert percentages to decimal then use the following: Upgrades and items have two main ways of enhancing your damage: base damage (Attack/Skill Effects) and power scaling (Attack/Skill Power, bonus damage%, multipliers).
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